What follows is a collection of links discussing the different types of puzzles in adventure games. Apart from puzzle dependency charts (that we discussed here), this information is extremely valuable for any adventure game developer.
– http://www.scottkim.com.previewc40.carrierzone.com/thinkinggames/GDC00/bates.html – by Bob Bates
– https://grumpygamer.com/why_adventure_games_suck – great writing by Ron Gilbert
– http://junk.dk/puzzle/ – written in 2003 by Scarpia, list a few other resources on the topic.
– http://www.godpatterns.com/2006/04/adventure-game-design-patterns.html – lists several puzzle types using Monkey Island as an example
– http://www.adventureclassicgaming.com/index.php/site/features/423/
This list will expand as more articles on the topic (types of puzzle in adventure games) are found.